Defense of the Ancients (DotA) is a type of custom map created for the game Warcraft III (by Blizzard Entertainment). DotA can be played as a multiplayer game, either on Battle.net, private servers or local area networks. AI "bots" are available for the DotA Allstars variant. The original map has spawned several variants, including DotA Allstars. DotA Allstars v5.84c was featured in the Malaysian and Singaporean World Cyber Games 2005 national finals and the Cyberathlete Amateur League now runs an Open, Intermediate, Main and Invite division using DotA Allstars v6.41.
Gameplay
Defense of the Ancients is a team game with two opposing sides. Unlike regular Warcraft III games, in which many units are controlled by the player, in DotA each player must choose a single hero - with its own skills, strengths, and weaknesses, and control only this hero in order to achieve victory. The objective here is to destroy the opposing team's main structure (the "Ancient"), thus giving rise to the game name. To reach the Ancient, each hero must defeat waves of units, structures and enemy heroes. Along the way, the player may upgrade his or her hero by defeating enemies in combat, which supplies gold and experience points. These are both necessary in order to purchase upgrades either from shops or the hero's ability list.
Each hero can learn three "standard" abilities, and a special "ultimate" ability in all versions. The heroes are split into three classes, each emphasizing one of the three parameters: strength, agility, and intelligence.
Each hero can learn three "standard" abilities, and a special "ultimate" ability in all versions. The heroes are split into three classes, each emphasizing one of the three parameters: strength, agility, and intelligence.
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